This is for the campaign "Adventures in Eradox" (Eradox Vol 1) played by Tim, Zxara, Clink, Mystyc, and Infen. It contains very little relevance to EoE. These are unsorted and very messy.
The Scarlet Comet Cult gains significant influence in Yerelin, seeking the remains of Chordos.
Despite Cherinian government's efforts, cultists open Chordos' stronghold, causing casualties.
Government confusion as cultist activity lowers, but rumors of hijacking the Oregenian Comet emerge.
The Scarlet Comet occupies central Cherinia; citizens evacuate as dark energy beams resonate, visible across Aekorria. The Aerdak council is alerted.
A massive bubble forms around the comet as it shatters, spreading shards across Aekorria and causing a standoff to protect them from Chordosian influence.
3043 Events
The bubble pulses dark maroon, with energy strands forming arches to comet shards, summoning draconian beings that devastate cities.
Infen and Vega unite to combat the Chordosian threat and embark on adventures, including attending Feyfell and encountering magical phenomena.
Key Adventures
Adventures of Tim and Co.: Tim, Jimmy, and Sebastian defeat a weakened Chordosian with the help of wolves.
Infen learns about the regenerative power of comet shards and discovers Oregen Stones.
The party's encounters with celestial beings and their journey through mystical realms, including Gloomforest and the Kenku Sanctuary of Ravenica.
A series of battles against Chaotic Copies and a final confrontation with Krassik, revealing Xethyrn's true identity as the Aspect of Spirit.
Other Events
The Comet Manifest allows the party to take the Comet Nuclei after a song and joke session.
A gateway to Lanu opens, leading to a meeting with The Oregenian Order.
After extracting the Nuclei, Obsorh, the Titan of Magic and Energy, introduces the party to The Order's mission.
The party strengthens and learns from their adventures, returning to Ravenica before setting off again.
Pre-Game Recap
3042:
Unari 13-28: The cultist group known as "The Scarlet Comet" has gained heavy traction in Yerelin, with dangerous efforts being made to locate the remains of Chordos.
Trini 61 - Equidis 13: Despite multiple efforts to stop the cultists, the Cherinian govnerment is unable to prevent the opening of Chordos' stronghold. Multiple Cherinian lives have been lost.
Primini 52 - Solunus 23: Not much is heard from the cultist organization, government agencies are left confused and worried. Rumors of the cult attempting to hijack the Oregenian Comet are starting to spread.
Solunus 40-46: The Scarlet Comet occupies the center of Cherinia, just below the comet's closest orbit distance. Many civilians are advised to evacuate the surrounding region.
Solunus 47: As the comet approaches, dark beams of energy begin to resonate from the cultist-controlled region. Many attempts are made to eliminate the cultists, but all fail. The beams of energy can be seen from nearly all of Aekorria, and the Aerdak council has been alerted.
Solunus 48 - 49: The comet eclipses the moons and the sun, and all hell breaks loose. Several massive beams of energy surround the comet, and a massive bubble begins to form around the comet, growing day by day. Everyone previously near the bubble is MIA.
Solunus 50: The comet is overloaded with dark energy and shatters into pieces, the core falling into Cherinia, causing the bubble to stop growing yet remain the same size. Several "shards" land all over Aekorria, clans, guilds, and governments begin to form to protect the shards from Chordosian reach.
3043:
Unari 16: The bubble has begun to pulse and swirl a dark maroon occasionally, with stands of energy emitting from the bubble every hour.
Unari 17 - 37 The strands of energy begin to build up, forming massive arches across the sky. These arches land at 2 of the 9 comet shards. Several draconian beings begin to appear and destroy the shards and cities nearby. Tens, if not hundreds of thousands of lives are lost.
Dunari 58: Infen returns from home to his brother, Vega, after being separated for 2 years. He is conforted by Vega, who agrees to do whatever possible to bring their mother and sister back after they were taken by the Chordosian Zero Day.
Trini 3 - 18: Infen and Vega embark on several adventures together, as well as attending Feyfell together.
Trini 20: While exploring the forest one night, Infen stumbles upon a magical flower, now known as a "Khrystanthenum Bloom", a magical flower that sprouts from leylines. Upon interacting with the flower, Infen is put into a temporary dreamlike state, where he is contacted by Shozu, god of harmony and shadow. Shozu gives him a mission to "open the gate". Infen is hesitant to tell anyone about this occurance, but informs Vega (and later the rest of the party)
TBC; RUNNING OUT OF SPACE
Jaye
OP
— 05/14/2023 8:49 PM
Adventures of Tim and Co.
Trini 25: After a late night, Tim and co. return, breaking the news of a Chordosian appearing from the sky attacking a pack of wolves. Luckily, with the help of the wolves, Tim, Jimmy, and Sebastian were able to defeat the weakened Chordosian and save the wolves. Upon interrogation of the Chordosian, he refuses to speak and ignites into flames before becoming a pile of ash.
Trini 26: Infen discovers how the comet shards work, discovering their ability to regenerate after being damaged using the power of leylines. He begins to develop a theory. In the morning, Infen explains his discovery to the party, and Vega and Infen walk to the shard to experiment when suddenly, the shard emits a beam of energy in the direction of the green star from earlier, and a pile of magical rocks (now known as "Oregen Stone") appeared.
After studying these rocks, Sebastian suggested to locate Zxozyn in Sakuria, who may have some information about the properties and usage of the stones.
Trini 27: Infen and Vega focus on the magical stones near the comet, revealing that the stones can attract leylines, preventing the comet from healing, although only slightly.
Trini 28 - 32: Tim, Vega, and Infen head to Sakuria to find Zxozyn.
Trini 33-36: After finding Zxozyn, she agrees to go back to Aurelia with the party in order to investigate the comet herself. The group travels back.
Trini 37: Tim returns home to Aurelia along with his friend, Zxara. Infen, Vega, and Zxozyn head out the the comet shard to test out Infen's new "Rift Keys"
Trini 38: To be continued....
Jaye
OP
— 06/02/2023 10:30 PM
Sessions 0 & 1 Recap:
Trini 46: While Infen is setting up decorations for the festival, he bumps into Kyrial, an old friend of his and the wife of his lost sister, Myren. She informs him that she has adopted an orphaned half-elf.
Trini 48: As the party gathers and reunites in Aurelia, the day seems to be going pretty normal… Tim wins a sparring tournament, and Zxara and the party’s newest member Clink win a storytelling contest.
Just as the party is about to head to the potion vendor, a strange mist surrounds the party, and cultists worshipping an unknown deity polymorph into the body of the vendor while the other awaits sneakily behind, attempting to assassinate the party. Luckily, a strange, shadowy, angel-like figure causes the cultists to disappear entirely.
The entity hovers there, before speaking Celestian. The deity spoke “Come with me” before Infen offered up a strange object and disappeared. The entity disappeared and transformed, leaving behind a glowing piece of comet obsidian. The party prepares themselves for whatever is to happen next, and the Adoxi mourn Infen’s vanishing.
TO BE CONTINUED
YourLocalCatDealer — 06/20/2023 11:26 AM
PREVIOUSLY ON DRAGONBALL Z MYSTICAL ADVENTURES IN AEKORIA (Session 2)
After the excitement of the first day of the festival, the party goes about, talking with some of the locals and also visiting a vendor, where Clink had an enchanted amulet repaired, allowing him to speak telepathically with the rest of the party. But the calm did not remain for much longer, as the glowing fragment Clink had taken from the Celestial Messenger's visit had flown to the center of the town square, emitting a strange purple fog. A path of light was carved through the fog and the party followed, as instructed by another Celestial Messenger.
When they passed, they found themselves in Gloomforest. As they moved along the dim and dreary path, they were ambushed by Giant Spiders, and in the distance they heard the pleas of help from a familiar voice. After dealing with spiders, the party investigated and found Infen, who was trapped in webbing. But before they could free him from his bindings, another spider attacked. This spider, however, had the ability to shift through realms. The realm-hopping spider didn't make it easy for the party, but luckily, with a local along they were able to kill the realm-hopper and free Infen. Continuing on, Infen was drawn to a comet shard. But after protest from the party and yet another Celestial figure, they were forced to head to Ravencia, the Kenku Sanctuary.
When the party arrived they attempted to greet a local standing guard. But to no avail, due to a language barrier. However, they had Clink, a banished local they soon learned, to guide them through speech and the town. The party was then approached by a Celestial figure, Xhozililly. Daughter of Shozu, and the Queen of Spiders. They were informed that the spiders had been acting unnaturally, as if something were controlling them.
Will our heroes unveil what oddities befall Gloomforest?
FIND OUT NEXT TIME ON DRAGONBALL Z MYSTICAL ADVENTURES IN AEKORIA!
dun!
Jaye
OP
— 07/06/2023 10:42 AM
Session 2 Recap:
Trini 49: After the excitement of the first day of the festival, the party goes about, talking with some of the locals and also visiting a vendor, where Clink had an enchanted amulet repaired, allowing him to speak telepathically with the rest of the party. But the calm did not remain for much longer, as the glowing fragment Clink had taken from the Celestial Messenger's visit had flown to the center of the town square, emitting a strange purple fog. A path of light was carved through the fog and the party followed, as instructed by another Celestial Messenger.
Trini 50: As they traveled through the Shadowfade, the party found themselves in Gloomforest. As they moved along the dim and dreary path, they were ambushed by Giant Spiders, and in the distance they heard the pleas of help from a familiar voice. After dealing with spiders, the party investigated and found Infen, who was trapped in webbing. But before they could free him from his bindings, another spider attacked. This spider, however, had the ability to shift through realms. The realm-hopping spider didn't make it easy for the party, but luckily, with a local along they were able to kill the realm-hopper and free Infen. Continuing on, Infen was drawn to a comet shard. But after protest from the party and yet another Celestial figure, they were forced to head to Ravenica, the Kenku Sanctuary.
When the party arrived they attempted to greet a local standing guard. But to no avail, due to a language barrier. However, they had Clink, a banished local they soon learned, to guide them through speech and the town. The party was then approached by a Celestial figure, Xhozililly. Daughter of Shozu, and the Queen of Spiders. They were informed that the spiders had been acting unnaturally, as if something were controlling them.
Jaye
OP
— 07/06/2023 10:57 AM
Session 3 Recap:
Trini 51: After taking a rest at Ravenica, the party decided to investigate a strange, abandoned house (previously home to Clink) before Xhozililly returns them to Sentenalia. As they entered the basement of the house, they noticed a large dent and cracking in the floor. Tim decided to make an explosive bottle and throw it in the basement, shattering the floor and revealing a hidden entrance to some sort of crypt. The crypt seems to have been used for nefarious means, and there was a massive summoning circle on the ground, with broken chains surrounding it.
While exploring the crypt, the party befriended a seemingly dead skeleton, and left food for a mimic chest they discovered in attempts to adopt it as a pet.
When the party returned to the surface, Xhozililly showed them a Riftkey, a powerful object allowing for instantaneous travel to a specific location. She warned that they could only be used once per day, and could only be bound to one location. She also warned the party of the risks of portal travel, including time dilation, portal nausea, and portal failure.
The party was then given the Ravenican Riftkey by Xhozililly, and Xhozillily used her Sakurian Riftkey to open a gateway, which the party then walked through.
Trini 54: After walking through the portal, the party suffered from a 3 day time dilation. The party arrived at the Cherrybloom Field Gate, one of many entrances into Lower Sakuria. They were met by Azral, a Sakurian guard who previously knew Sebastian. Azral offered the party his farmhouse to stay the night and rest up. The party agreed, but were woken up in the middle of the night by a loud warbling and cracking sound. The party ran outside, noticing a large red crack in the sky, connected to Chordosphere.
Screams and fire soon followed, as the party, Azral, and guards rushed to the scene. Upon arrival, they were met by Krassik Umberstorm, a Chordosian Breacher sent to hunt and kill Lunan and her followers. Luckily, with the help of the party, the Chordosian was defeated and no lives were lost. One of the followers of Lunan who was nearby, Adrena, told the party to meet her at the Great Sakurian tavern in 14 days, at the Great Sakurian Tavern.
Trini 55-66: (out of game) The party stays at Azral's farmhouse and explores some of Lower Sakuria, making sure no further damage is dealt. They help clean up the area where the Chordosian attacked, heal themselves up, and relax.
Trini 67: (out of game) The party begins their journey to Central Sakuria. Not much happens during this time.
Jaye
OP
— 07/10/2023 4:04 PM
Session 4 Recap:
Trini 68: The party arrives at Central Sakuria, exploring the mega-city, even attempting to get a job at several random locations. The party travels to the market district, shopping for a while, and Tim even won a free spellbook by winning a card game against a shopkeeper.
Later that day, the party finally made it into the Great Sakurian Tavern, where they met many new friends and discovered one of Lunan's secret hideouts. They met Umteh, a Chordosian who was able to cure Zxara of her Chaotic Curse, and Lunan herself, who gave the party a new misison; collect the comet shard nucleus from the Burrgtown Comet Shard.
The party is offered a few beds and a meal at Lunan's Hideout.
Trini 69: The party prepares for the harsh journey to Burrgtown, even though they will have portal travel, they will still need to endure the harsh conditions of Iceburrgh. They await Lunan's return in the afternoon.
Jaye
OP
— 07/10/2023 4:41 PM
Mystyc's Journey to Burrgtown:
Trini 7th: Mystyc runs away from the Mesarian authorities after stealing the Ruby of the Desert, a Mesarian heirloom held within a "secure" museum. The Mesarians falsely arrest 2 citizens for allegedly conspiring with her to steal the Ruby. She sneaks away on a trade boat, of which she had no clue where it was going.
Trini 20th: After a long journey, Mystyc sneaks off of the trade boat and realizes she is in Sanartu, a village located on the western coast of Aralin.
Trini 21st - 30th: Mystyc recovers for a while in Sanartu, but just as she is beginning to adjust to her new home, a bounty hunter from Mesari shows up, and attempts to kill her.
Trini 31st: Mystyc steals a boat, and yet again heads for the sea, this time with some decent rations and supplies. She heads as far away from the desert as possible.
Trini 57th: After a very long journey, Mystyc finally sees land. But this land is frozen, and it is cold. She is running out of food and supplies, and must dock. She sees smoke in the distance, and docks at one of the ports in Arnok, Iceburrgh.
Trini 58th: After hearing about the wonderful city of Burrgtown, and how it is a great place for refugees, Mystyc decides to take the long and treacherous road to Burrgtown.
Trini 67th: While traveling through the snowy abyss, Mystyc encounters a new friend, Gohrub Denurn, who begs her to help his friends who have been trapped in a cave-in, in exchange, he offers her a tent and some food at a camp he had set up.
Trini 68th: Despite Gohrub and Mystyc's efforts, they are unable to free the boulders trapping the companions of Gohrub deep within the cave, and are forced to retreat after hearing snarling and roaring coming from another part of the cave.
Trini 69th: Gohrub and Mystyc are beginning to lose hope, they sit around a campfire searching for ways to save the trapped miners. (although Mystyc is more likely beginning to get bored, and her only motivation is slowly becoming the chance of treasure within the caves)
Jaye
OP
— 07/19/2023 2:51 PM
Sessions 5 & 6 Recap:
Trini 69th: The party travels through a portal to Burrgtown, arriving at a small camp on the outskirts of the town. There, they meet Gohruband Mystyc. They agree to help each other rescue a team of Burrgtownianminers that have been trapped in a cave-in at the old Mine of D'Nirl. While exploring the cave, they are attacked by a Roper, a monster that takes the appearance of cave formations and attacks with its long tendrils. Luckily, they were able to fend off the roper and kill it, escaping to explore further down the cave.
Eventually, the party finds the location of the cave-in, and through some strange conversations with the miners, they are able to break through the rocks and rescue them. The party then enters a massive room where the miners have been mining, eating, and living for the past 2 days. It reeks of a foul stench, bitter in nature. The party meets several bizarre characters, most notably Denkoh, a large orcish man who has an arrow through his arm and a dagger in his foot, although he seems unbothered by it.
While attempting to loot the cave, the party encounters a Phase Choldrith, a very powerful spiderfolk who seems to be guarding the treasure. Rather than fighting the monster, the party runs out of the cave.
Denkoh offers the party a place to stay at his camp, which is just up the road and only a short distance from the Southright Burrgtown Gate. There, the party receives a nice meal and a good sleep.
Trini 70: The party wakes up at Denkoh'scamp and enjoys a meal before setting off for Burrgtown. While eating breakfast, they notice a strange figure in the distance examining a glowing piece of a very small comet fragment. Zxara sends Denkoh to scare the person away, which works effectively. The party then continues on Shiverberry Road and arrives at the gate to Southright Burrgtown in just 30 minutes.
Remarkably, Burrgtown has no guards at the gate; instead, signs warn against foolish behavior with a message along the lines of "Do not do anything stupid, or you'll go to hell." It's strange, but somehow true... The party explores the town, discovering that the people of Burrgtown are simple-minded but passionate and friendly. They take care of some Guild Quests and eventually visit the Humbleville Tavern, where they encounter various new characters, notably the strange old wizard and Arachani Wordweaver. The party is also reunited with Jimmy Nightwood and Vega Adox, who later embark on a journey with Clink and Infen.
With Clink and Infen gone, Jimmy rejoins the party, and Arachani is invited to join as well, though she is uncertain about staying with them. A few hours pass, and the party leaves the tavern, continuing to explore Burrgtown and shop around. They visit what Tim thought was his old house, only to find it now owned by a distant relative who isn't too pleased to see random strangers in his home.
After the house visit, the party goes to a pranks store, where Tim purchases some interesting devices and Zxara amuses the group with a flurry of puns. Zxara is paid, and Tim is happy, but Arachani still seems reluctant to travel with the group.
The group then heads to the Burrgtown Comet Lab, where they meet Beebohand Boroh, two researchers studying the comet shards. The researchers inform the party that they have been working with Lunan, who originally sent the party to Burrgtown. The party agrees to travel with Boroh and Beeboh to the Burrgtown Comet Shard.
After Boroh activates his teleportation circle, the group undergoes a time dilation, and an hour passes before they finally arrive at the comet fragment.
Upon their arrival, a mysterious rumble is heard for a few seconds before a deafening BOOM! A gateway opens up in the sky, warbling and distorting reality. To their shock, Krassik has returned, stronger than ever, and wastes no time engaging in combat with the party after a brief, tense discussion.
Jaye
OP
— 07/19/2023 3:21 PM
Boroh reveals to the party that he is far more than a mere researcher. He discloses his true identity as Xethyrn, the Aspect of Spirit and the son of Shozu. With a determined expression, he activates his true form, radiating with immense power, and joins the party in their fight against Krassik.
However, the party soon discovers that Krassik possesses a new ability—a power to create "Chaotic Copies," dark versions of any living creature that mimic their abilities and attacks. These copies are easily eliminated but swiftly replaced, posing a constant challenge for the party.
After several minutes of intense fighting, the party finds themselves on the brink of defeat. Just as all hope seems lost, a strange yet familiar voice interrupts Zxara, offering her assistance. In a moment of desperation, a portal materializes, revealing Lunan in her true form, Xeluna. With a swift and powerful move, she joins forces with Xethyrn, banishing Krassik to the Ethereal plane and continuing the battle there.
While Xethyrn and Xeluna engage Krassik in the Ethereal plane, the rest of the party rushes towards the Comet Nucleus Extraction Chamber. There, they encounter the Comet Manifest, a guardian embodying the essence of the Comet Nuclei and the very incarnation of the comet itself. This formidable entity stands in their way, determined to protect the sacred nuclei and prevent anyone from reaching their power.
To Be Continued On...
Mystical Adventures in Eradox: Session 7!
Jaye
OP
— 07/30/2023 12:59 PM
Session 7 Recap:
Trini 70:
After a short discussion, the Comet Manifest agreed to allow the party to take the Comet Nuclei, but only after the party entertained her with a song and some jokes. The once-intimidating Comet Manifest turns out to be a pretty laid-back entity after the party gained her trust.
Arachani was able to successfully pick up the Comet Nucleus, but by doing so, it became embedded within one of her hands. She was terrified at first, but the Comet Manifest told her it could be removed by interacting with an Ancient Comet Pillar. Unfortunately, the only remaining pillars are on Lanu, one of the moons of Eradox, and it seemed impossible to reach until...
The Comet Manifest communicated with the other Comet Manifests spread around Aekorria, and in turn opened a gateway to Lanu, the Moon of Freedom.
Lanu is home to the capital base of The Oregenian Order, an organization dedicated to protecting both the inhabitants of Eradox and the Celestians, as well as protesting against the Anti-Celestial Interference Decree.
Upon arrival at the Comet Nexus, the party was reunified with Infen, Clink, and others. Both parties held a Comet Nucleus, with Arachani and Infen possessing them.
After locating the pillars, the Nuclei were extracted from Infen and Arachani and now hover on top of the pillars in the Comet Nexus.
A few hours later, one of the leaders of The Order arrived. Obsorh is the Titan of Magic and Energy, and she is also the founder of the Oregenian Order. She claims to have created the base on the moon since A.C.I.D. only forbids celestial-mortal communication on Eradox Prime and does not state anything about communicating outside the bounds of Eradox Prime, thus Celestians and Eradoxians can communicate on Lanu without restrictions.
After talking to everyone present at the Comet Nexus, the party learns that they need to grow stronger to access the rest of The Order's complex.
Early Trini 71:
The party uses their Ravenican Riftkey to return to Ravenica, where they reunite with Chester, a friendly mimic. The party also encounters two friendly Choldriths from Araknidus who are on a journey to find legendary rings crafted by Ioneron.
The party then leaves Ravenica to return to the Comet Nexus, where they now rest and await the morning.